Europe
Freeze
One tick on Europe took 390ms instead of 50ms.
Everything stopped for a moment and then caught up at once: players and mobs stand still, then jump. A hit thrown during it can land late, or not at all.
- Happened
- 30 August, 10:16:38 UTC
- How long
- 390ms
Around it
10:11 to 10:21 UTC
The slowest 5% of updates, 10 seconds to a point, against a ceiling of 8.0ms. Typically 2.4ms through this window. The dashed line is when it started; point at the chart to read any part of it.