Europe
Freeze
One tick on Europe took 236ms instead of 50ms.
Everything stopped for a moment and then caught up at once: players and mobs stand still, then jump. A hit thrown during it can land late, or not at all.
- Happened
- 11 September, 16:12:36 UTC
- How long
- 236ms
Around it
16:12 to 16:17 UTC
The slowest 5% of updates, 10 seconds to a point, against a ceiling of 4.0ms. Typically 1.6ms through this window. The dashed line is when it started; point at the chart to read any part of it.