Europe
Freeze
One tick on Europe took 224ms instead of 50ms.
Everything stopped for a moment and then caught up at once: players and mobs stand still, then jump. A hit thrown during it can land late, or not at all.
- Happened
- 10 September, 16:09:34 UTC
- How long
- 224ms
Around it
16:07 to 16:14 UTC
The slowest 5% of updates, 10 seconds to a point, against a ceiling of 6.0ms. Typically 1.5ms through this window. The dashed line is when it started; point at the chart to read any part of it.